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英国游戏公司上海招聘PDE RECRUITMENT / PDE招聘

游戏公司PDE RECRUITMENT / PDE招聘(英国)

Pearl Digital Entertainment (PDE):

公司位于上海,由著名游戏《古墓丽影》系列的前制作人特洛伊•霍顿创立。公司通过提供技术和美术方面的专业游戏开发服务,为全球互动娱乐软件公司的产品和财务竞争力提供优秀的解决方案。由于PDE的管理层在游戏产业均有深厚的经验和知识积累,我们的游戏开发服务解决方案可以提供给高质量的国际水平的PC和TV-Game,以确保客户的竞争优势。PDE将重点为顶级PC和TV-Game市场服务,特别是为XBOX360,Sony PS3,Sony PSP和顶级PC等平台提供美术和技术的解决方案。

为什么在PDE工作? Why do we work in Pearl Digital?
•有竞争力的薪资 Competitive salary
•丰厚绩效奖金 Attractive performance bonus
•人性化的管理 Humanist management
•富有亲情的福利计划 Benefit with families
•开门政策-与员工即时沟通 Open Door policy – Communication with staff in time
•通过培训和与最优秀的人才合作来获得持续的进步
Consistently improvement by internal training and cooperation with the most excellent talent
•与行业内亲身参与过最顶级游戏开发的管理团队合作
Cooperation with the management team which had development experience of top level game
•不存在“玻璃天花板”,职位、薪酬等由能力和贡献而定
No “Glass Ceiling”, the position and compensation are decided according to your capability and contribution
•工作将充满乐趣,公司也将经常组织各种活动 Work with fun, our Company always organizes many kinds of activities
•迅速有效的决策将使每位员工的未来发展受益匪浅
Fast and effective decision-making for good future both of Company and Staff
•每个人都可以参与建设新的公司文化——加入一个新的家庭!
Every individual could join the process of improving and building the Company Culture—Company is a family of all staff!

招聘职位
1.Project Managers

Responsibilities / 职责:
•Develop project schedules according to project requirements
•Maintain project schedules and daily tasks
•Identify risks and propose counter-measures
•Be a positive, active, and contributing team member

Qualifications / 要求:
•Strong with Microsoft Project
•Strong with Microsoft Office products including SharePoint Services
•Experience with software development or content creation project management
•Good analytical thinking
•Solid background in management, computer science or engineering
•English and Chinese speaker (Japanese /Korean a plus but not required)

Contact/联系方式:howard@pearldigital.com

2.Art QA - Art Quality Assurance /美术质量保证

Summary / 职位概要 :
控制项目质量品质,检查游戏项目中的美术作品(模型、材质、动画),找出其技术错误及漏洞并提出修改意见,确保游戏项目的质量达到公司的要求。
Control project Quality, check and find technical errors and bugs, advise your revised suggestions in order to ensure project quality to reach company’s requirements.

Responsibilities / 职责:
•根据项目的要求协同PM制定Check List;
•Constitute Check List with PM according to Project Requirements
•根据项目的 Check List 检查作品有无技术上的错误;
•Check technical errors of the works according to check list
•跟进并督促技术错误的修改和解决;
•Follow and supervise the modifications and settlement of technical errors.
•了解客户的艺术品位,促进项目作品对艺术品位的把握;
•Understand customers’ art taste, accelerating the grasp of project art taste.
•协助制定并执行对技术错误的工作评估及奖惩制度;
•Assist constituting and executing work evaluation and reward and punishment system of technical errors
•降低技术错误造成的反馈率,提高制作质量;
•Reduce percentage of respondents due to technical errors, advance work qualities.
•通过工作中的培训,提高项目人员的质量意识,推动公司质量标准的形成;
•Through in-work trainings made project members focus on quality awareness in order to impulse the form of company’s quality standard.
•通过与美术总监、美工组长以及其他的团队成员相互协作,在满足严格的技术要求的同时,促使项目在约定的日程完成,并推进技术上的创新。
•Able to work collaboratively with Art director, lead artist, game designer and other team members to meet strict technical, creative and time restrictions.

Qualifications / 要求:
•精通MAX,美术及相关专业背景优先;
•Expertise in MAX, Art and relative majors are preferred
•对模型、材质、动画制作有一定的了解;
•Understand Model, texture and animation production
•英语读写能力良好;
•Good command of English both in written and oral
•对现行的各类游戏引擎有一定的了解;
•Understand current all kinds of Game Engines
•1-2 年的 CG 相关行业工作经验,有针对游戏主机的开发经验者优先;
•1-2 years working experience of CG relative industry, exploitation of games consoles are preferred
•理科毕业者优先;
•Science graduations are preferred
•工作主动性强,耐心细致严谨,有责任心;
•Be motivated, careful and responsible
•优秀的组织技能(目标设定、为里程碑工作等);
•Excellent organizational skills(goal setting, working towards milestones)
•细心严谨的工作态度;
•Be careful and precise
•十分精通 3D 软件 Maya, 3DS Max, or XSI;
•Expertise in 3D, Maya, 3DS Max, or XSI;
•优秀的工具学习能力;
•Excellent ability of tool learning
•学习能力强,善于分析、思考问题;
•Excellent learning ability, be good at analyzing and thinking
•思路清晰,独立性强,具备团队合作精神
•Be in clear mind, independent and good team player.

Contact/联系方式:recruit@pearldigital.com

3.3D Character modelers Artists / 3D角色模型美术师

Responsibilities / 职责:

•Ability to capture the essence of human and animal forms while bringing a sense of fluidity and believability to the work
•Strong modeling & drawing skills
•Ability to rig characters (preferably human and realistic-based characters)
•Knowledge of human anatomy and form
•Ability to meet deadlines and work well within a team
•Excellent organizational skills (goal setting, working towards milestones)
•能够识别人、动物等的动作特性,工作成果流畅度和可信度兼具
•擅长建模与手绘
•能够进行角色设置(特别是人类和写实的角色)
•具有人体解剖学和形态的知识
•能够适应项目开发日程限制,能够与团队合作融洽
•优秀的组织技能(目标设定、为里程碑工作等)

Qualifications / 要求:

•2 to 5 years experience in character modeling (preferably for real-time)
•Excellent 3D modeling and texturing skills
•Attention to detail and ability to accurately follow instructions
•Understanding of efficient models and texture layouts
•Exceptional communication skills are a must
•Strong time management skills and ability to meet deadlines
•Team player with a good grasp of customer service and diplomacy
•Positive attitude, pro-active personality
•2-5年的角色建模经验(在实时运算前提下的角色建模经验优先)
•优秀的3D角色和建模技巧
•重视细节,能够准确地执行要求
•理解高效率的建模和贴图布局
•必须具备优秀的交流技能
•擅长时间管理技能,能够符合开发日程限制的要求
•团队合作精神,能够领会面向客户的精神
•态度积极主动

Contact/联系方式:recruit@pearldigital.com

4.2D Texture Artists / 2D材质贴图美术师

Summary / 职位概要 :

Creates and applies textures needed to achieve desired surface qualities for the completion of 3D CG characters, sets, and other models for Game development
为完成游戏发展的3D CG人物、场景和其他模型创建和使用表面品质所需要的材质。

Responsibilities / 职责:

•Works with preproduction team to execute the desired look of textures for game objects and characters.
•与预生产小组一起完成游戏对象和游戏人物材质贴图所要达到的预期外观。
•Participates as a team member in determining various design solutions.
•作为一个团队来决定不同的设计思路。
•Works closely with Art Director, Modelers in achieving desired look of models.
•建模的人应与艺术总监密切配合,以取得模型的预期外观。
•Maintains or exceeds consistent level of productivity while meeting deadlines and producing high quality work
•保持或超过一贯的生产力水平,同时要满足时间需要,生产出高质量作品。

Qualifications / 要求:

•1~2 years experience in character or object texture
•1-2年角色或物体贴图的经验
•Experience in UV layout, texture projections, and 2D texture painting in UV layouts.
•有一定的UV分配经验,以及根据UV去绘制材质的经验
•Procedural texture writing experiences a plus.
•有程序贴图作品经验者优先。
•Proficiency in the application and use of textures in one or more 3D applications (Maya or Max).
•精通1个或更多3D应用软件的使用((Maya or Max)。
•Proficiency in Adobe Photoshop.
•精通Adobe Photoshop的使用
•Attention to detail required.
•需要注意细节
•Ability to learn quickly and assimilate new information.
•能够快速学习,积累新的信息。
•Good interpersonal skills.
•优秀的人际交往技能
•Good organizational skills
•优秀的组织技能

Contact/联系方式:recruit@pearldigital.com

5.3D Environment Senior Artists / 3D场景资深美术师

Summary / 职位概要 :

We are looking for exceedingly talented and motivated individuals to create jaw-dropping real-time 3D worlds and objects for current and next-generation consoles. 将以非常熟练的专业技巧和积极、主动的工作态度,为当前和下一代游戏主机创建顶级的3D世界和物体。

Qualifications / 要求:

•2 to 5 years experience in Expertise in building, lighting, and texturing highly detailed 3D game levels
•Expertise in texture painting from scratch and from source material.
•Able to adapt your art to our unique style and vision.
•Able to work collaboratively with the Art Director, Lead Artist, Game Designers and other team members to meet strict technical, creative and time restrictions.
•Experience developing for consoles is a plus.
•Willing to commit to an aggressive standard of excellence, and to reflect that commitment in personal work ethic, persistence and drive.
•2~5年在高质量的次世代游戏制作经验
•精通用美术工具对游戏关卡进行创建、光照、贴图等工作;
•精通使用等工具,以手绘和从原始材料修改等方式创建贴图;
•能够使得自己的美术风格与当前产品的独特风格相一致;
•能够与美术总监、美工组长、游戏策划以及其他的团队成员相互协作,以符合严格的技术、创新和日程上的各种限制;
•有针对游戏主机的开发经验者优先;
•愿意努力追求卓越,并在实际工作中坚持;

Contact/联系方式:recruit@pearldigital.com

6.3D object Artist / 3D 场景物件美术师

Responsibilities / 职责:

•精通各种道具、车辆等物件模型创建
•精通使用等工具,以手绘和从原始材料修改等方式创建贴图;
•能够使得自己的美术风格与当前产品的独特风格相一致;
•能够与美术总监、美工组长、游戏策划以及其他的团队成员相互协作,以符合严格的技术、创新和日程上的各种限制;
•有针对游戏主机的开发经验者优先;
•愿意努力追求卓越,并在实际工作中坚持;

Contact/联系方式:recruit@pearldigital.com

7.Senior Concept Artist/资深概念设定艺术家

Responsibilities / 职责:

•Create concept drawings for characters, environments, props and vehicles (including both idea generation and finished drawings for modelers to use as reference)
•为角色,环境,小道具和交通工具创造概念画(既包括最初的想法和最终的结果作为参考)
•Create full paintings to provide a look and feel for a setting, using color theory, composition, and lighting
•使用颜色理论,合成和灯光来为整个画面提供视觉和感觉。

Qualifications / 要求:

•At least three years of applicable industry experience
•至少三年同行业应用经验
•Able to draw a breadth of subject matter in a variety of styles in a convincing manner
•能够用令人信服的方式画出不同风格的主题
•Strong understanding of perspective, human anatomy, color theory, and architectural design
•对于透视,人体解剖学,色彩理论和建筑设计有很强的见解

Sample Work Required / 需要的作品:

•Samples of 2D art work, including sketches, paintings, digital-paintings, etc. Samples of any relevant 3D game artwork.
•需要2D艺术作品的样品,包括素描,绘画,数字绘画等等。以及任何与3D游戏相关的作品。
•All samples must be accompanied by a description of each, with specific information on what you were responsible for and what tools were used.
•每一幅作品都必须有相关的描述,包括你负责的具体原因和你使用了什么工具。

Contact/联系方式:recruit@pearldigital.com

8.资深关卡设计师/Senior Level Designer

Summary / 职位概要 :

The Senior Level Designer is responsible for level design, object placement and scripting/implementation. Development on next-generation consoles. They must be capable of technical documentation outlining the theoretical application of game systems. This position will report directly to the Lead Designer
资深关卡设计师负责关卡设计,物体放置和脚本执行。研发于次世代平台,必须能够应用技术文件概述出游戏系统的理论应用。这个职位的人将直接上报设计总监

Responsibilities / 职责:

•Create and execute level design documents
•创造并且实施关卡设计文件
•Place game objects, enemies and environmental puzzles to create a believable world
•安排游戏对象,敌人和环境问题来创造一个可信的世界
•Define rules/best practice for all level design in the game.
•来为所有关卡的游戏来规定规则
•Supervise the implementation of game systems
•管理游戏系统的执行
•Mentor/train other level designers
•培训其他的关卡设计师
•Maintain excellent communication across the entire team
•维护整个团队很好的交流
•Populate game worlds
•组装出游戏世界,

Qualifications / 要求:

•Significant game industry experience including one published title and subsequent production experience from concept to delivery
•要有游戏行业的经验,包括游戏发行的名称,后来从概念到发行的生产经验
•Previous experience working on high profile action titles
•有高端游戏的工作经验
•Proven ability to sell a gaming idea
•有能力把自己设计的游戏卖出去的想法
•Ability to rapidly conceptualize and solve problems in 3D space
•有能力快速形成概念并且解决3D空间的问题
•Knowledge of some art tools advantageous
•有游戏工具的知识
•Comprehensive knowledge of game genres and platforms
•有丰富的游戏类型和平台的知识
•Highly motivated and organized
•有高度激情和能够安排自己的工作时间
•Excellent communication and interpersonal skills
•能够于人交流,懂得人际交往技巧

Contact/联系方式:recruit@pearldigital.com

9.3D 特效Artist(粒子)/3D 粒子特效美术师

Job Title:SFX Artist (特效)

Responsibilities / 职责:

•协助艺术指导对与所需的游戏性方面设定并完善视觉特效标准。
•Assist in setting and maintaining visual standards for game play and art direction
•与艺术指导紧密配合确定游戏的艺术风格
•Work closely with Art Director to establish style and mood.
•与游戏艺术家们一起合作创建各种类型的特效
•Work with artists and designers to create all kinds of special effects

Qualifications / 要求:

•至少2年或者3年游戏开发经验(或类似游戏开发行业)
•Minimum 2~3years experiences in game industry or related industry
•作为特效艺术家,至少参与过一款当前平台游戏开发。
•Shipped at least 1 product on current gen platforms as SFX Artist
•熟悉掌握3DMax, Maya, Photoshop等软件使用,能根据需要,在一定程度上使用Maya、Max脚本语言,控制特效粒子
•Expertise in MAYA, MAX to create special effect fit for the game
•能适应各种游戏艺术风格
•Have wide artistic styles
•在计划内有效地组织建立工作流程
•Organize workflow to stay on schedule
•较强的沟通能力和团队合作能力,并有快速的学习能力
•Strong communication, teamwork and quick learning
•能与程序人员一起合作,学习并使用不同的游戏引擎特效系统,并提供自己的建议;
•Work with programmers, learn and use different game engines special effect system, and advise your suggestions
•能够与美术总监、美工组长、游戏设计师以及其他的团队成员相互协作,以符合严格的技术、创新和日程上的各种限制;
•Able to work collaboratively with art director, lead artist, Game designer and other team members to meet strict technical, creative and time restrictions
•具备与程序开发以及游戏策划人员沟通丰富经验者优先;
•Experiences of communication with Programmers and Game Designers is preferred

Contact/联系方式:recruit@pearldigital.com

10.3D Shader Artist / 3D Shader美术师

Job Title:Shader Artist

Responsibilities / 职责:

General Description / 总体描述:

•Create 3D shader materials required in the production cycle of game
•在游戏制作过程中根据需要创造3D shader材质
•Title, help set up material library under the constraints,
•在有限的情况下帮助建立素材库
•Following the direction of lead artist, art director, and technical director.
•听从美术组长,美术总监和技术总监的指导

Key Responsibilities are included but not limited to / 主要的职责包括但不限制于:

•Design high quality artwork by closely working with Level Artist, Art Director, Technical director & Engine Engineers,
•与关卡设计师,美术总监,技术总监合作设计高质量的美术作品
•Understanding the technical requirements of each platform, each genre
•理解每一个平台,每一幅作品的技术要求
•Cooperate with other teams, such as Game Designer, Software Engineer, Sound Designer as necessary to bring tasks to completion
•与其他团队成员例如游戏设计师,软件工程师,音效设计师共同合作来完成任务。
•Always catch up with the development plan
•能够跟上发展的进程
•Continuously learn new graphics tools, processes and technologies in line with the tasks requirements
•根据任务要求的需要不断地学习新的制图工具,方法和技术
•Perfect and onward improve work output till approval
•不断完善和提高工作输出

Qualifications / 要求:

•Degree holder majoring in Program, Design, Architecture or related field
•具有程序,设计,建筑或相关领域的学位证书
•Minimum 1 year’ experience as an Artist in the movie/television, manufacture, animation/cartoon or multi-media industries
•至少一年电影,电视,工厂,卡通或多媒体行业艺术家的工作经验
•Portfolio of traditional art skills is required
•具备传统的美术技巧
•Expertise in all 3D software material, Understanding of Shade Language, Familiar with mental ray or Render man shedder exploitation
•精通各类3D软件工具的材质shade技术,要求对Shade语言有相当了解,熟悉了解mental ray 或者 Render man shedder开发
•Work with programmers, learn and use different game engines special effect system, and advise your suggestions
•能与程序人员一起合作,学习并使用不同的游戏引擎特效系统,并提供自己的建议;
•Creative with the ability to adapt to realistic game style
•能够创造适应现实游戏风格的能力
•Able to work collaboratively with art director, lead artist, Game designer and other team members to meet strict technical, creative and time restrictions
•能够与美术总监、美工组长、游戏策划以及其他的团队成员相互协作,以符合严格的技术、创新和日程上的各种限制;
•Experiences of communication with Programmers and Game Designers is preferred
•具备与程序开发以及游戏策划人员沟通丰富经验者优先;
•Experience in Maya, XSI shader module is preferred
•有Maya, XSI shader module经验者优先
•Knowledge of software programming
•有软件程序方面的知识
•Task driven with good time management skills, ability to work independently as well as a good team player
•擅长时间管理技巧,能够独立地工作,也能够和团队一起工作
•Commitment to personal and peer development and sharing best practices
•对个人和同事的发展做出承诺,分享最佳方法
•Passion for creating and playing video games
•有创造和制作游戏的激情
•Good communication and presentation skills
•良好的交流和表达技巧
•Sharing best practices spirit
•分享最佳方法的精神
•Application Required: Demo Reel or URL showing your 3D shader, CG work is required
•需要会使用的软件:Demo Reel或者URL来显示你的3D shader, 需要CG作品

Contact/联系方式:recruit@pearldigital.com

11.应届毕业生实习生招聘/Graduates and Interns

主要招聘对象Mainly recruit:

Object Artist
3D Character Artists/角色模型
3D Texture Artists贴图人员

PDE面向全国各大美院招收游戏美术实习生
PDE recruit intern artists from all Art Academies

面向对象:全国各大美院08年即将毕业的应届毕业生。
Object: 2008 graduate students of all Art Academies

招聘要求:
Qualifications:

1、良好的美术基础,需提供素描及色彩作品。
Good art capacity, candidate must provide personal works including sketches and colored works.

2、具有一定三维软件使用基础,提供3D作品。
Basic usage of 3D software, candidate must provide personal 3D works.

3、有一定英语基础者优先考虑。
Basic command of English is preferred

实习内容:
Intern Content:

1、我们将给予规范的次世代游戏美术技术培训,让实习生们得到一个有使用价值的实习生活。
We will arrange next generation training, let interns get a valuable intern time.

2、根据实习生进度情况将安排在实际项目中学习。
We will arrange intern artists to do the in practical projects learning according to their personal qualification.

实习获得:
Intern achievements:

1、实习期间我们将按照国家有关规定给予适当的, 或者超过相关规定的实习津贴。
We will pay intern allowance according to the related government regulations, even better.

2、在实习期满优秀学生将会得到PDE公司工作,机会及其他奖励。
Excellent students will get the chance to work at PDE and other encouragements after intern period.

Contact/联系方式:recruit@pearldigital.com

12.3D Character Senior Animator / 3D角色资深动画师

Responsibilities / 职责:

•Be responsible for the production of Real-Time Animations for products on Next Generation Systems;
•Produce excellent Animations for Games on MAYA,3DMAX(CS),Motion Builder;
•Achieve the tasks by working in a Project Team and meeting the Production Schedule;
•Good Organizational Skills
•Participate in and have good skills with Model Binding
•主要负责要制作次世代游戏写实类动画;
•能够熟练使用MAYA,3DMAX(CS),Motion Builder制作出色的游戏动画;
•具有团队合作精神,能够适应项目开发日程限制,与团队合作融洽
•良好的组织技能(目标设定、为里程碑工作等)
•参与模型绑定;

Qualifications / 要求:

•2-3 years experience with Real-Time Animation
•Familiar with the production process and criteria for Game Animation
•Understand and be familiar with the skills of model rigging in MAYA or 3D MAX
•Good communication skills and a proactive nature
•Be good at time management and make schedule plans for animation production
•Good team player, be good at customer service and diplomacy
•Experience of communication with Programmers and Game Designers is preferred
•Motion Capture data cleaning experience
•2-3年的次世代写实类游戏动画制作经验;
•熟悉游戏动画的制作流程和制作规范;
•了解并掌握MAYA,3DMAX(或者其中之一)的模型绑定技术;
•观察能力,动手能力,和表现能力俱佳;
•必须具备优秀的交流技能,态度积极主动;
•擅长时间管理技能,能够制定游戏动画制作计划;
•团队合作精神,能够领会面向客户的精神;
•具备与程序开发以及Game Design人员沟通丰富经验者优先;
•动作捕捉经验;

Contact/联系方式:recruit@pearldigital.com

13.资深游戏引擎程序员Senior Game Engine Programmer

Responsibilities / 职责:

•负责设计游戏引擎模块;
•In charge of design game engine module
•通过同团队成员的沟通与合作,带领开发游戏引擎技术及引擎工具;
•Through communication and cooperation with team members, leading to explore game engine technology and engine tools
•组织并完成游戏引擎的设计和维护;
•Organize and complete design and maintenance of game engines
•组织并做好游戏引擎设计思想的存档工作;
•Organize and file game engine design
•对下属人员进行业务指导和工作考核。
•Working direction and evaluation to subordinates.

Qualifications / 要求:

•计算机相关专业本科及以上学历;
•Computer relative degree or above
•3年以上游戏引擎工具开发相关工作经验;
•Above 3 years working experience of engine exploration
•优秀的面向对象设计思想;
•Expertise in object oriented programming
•能熟练阅读英语技术文档;
•Be proficient in reading English technical documents
•精通C/C++编程语言;
•Expertise in C/C++ language
•精通计算机图形学;
•Expertise in computer graphics
•精通游戏引擎框架;
•Expertise in game engine frame
•卓越的技术研发能力;
•Excellent technical R&D ability
•卓越的开发沟通能力;
•Excellent exploration communication ability
•极好的问题解决能力;
•Good problem solving ability
•优秀的研发领导能力;
•Excellent R&D leader ability
•较佳的数学功底和物理功底;
•Good math background and physics background
•较强的算法理解和实现能力;
•Good arithmetic understanding and achievement ability
•较强的问题解决能力(BUG和性能调试);
•Good problem solving ability (BUG and capability debugging)
•优秀的团队合作,沟通和组织能力;
•Good team cooperation, cooperation skill and organization ability
•高度的工作热情;
•Passion for work
•较强的观察力和应变能力
•Good observation ability and the ability to meet an emergency

Contact/联系方式:recruit@pearldigital.com

14.资深3D图形程序员Senior 3D Graphics Programmer

Responsibilities / 职责:

•按计划实现次时代的三维图形技术;
•Actualize next generation 3D technology according to plans
•根据目标平台特性,优化三维图形算法;
•Optimize 3D arithmetic according to object platform
•通过同团队成员的沟通与合作,带领开发图形渲染器;
•Through communication and cooperation with team members, leading to explore graphics renderer
•组织并完成图形渲染器的设计和维护;
•Organize and complete design and maintenance of graphics renderer
•组织并做好图形渲染器设计思想的存档工作;
•Organize and file graphics renderer design
•对下属人员进行业务指导和工作考核;
•Working direction and evaluation to subordinates.
•始终对最新的渲染技术保持理解和认知。
•Always keeping understanding and cognizance of new rendering technique

Qualifications / 要求:

•计算机, 数学, 物理或相关专业大学本科以上学历;
•Computer, Math, physics or relative degree or above
•有计算机图形学、计算几何(Computational Geometry)、计算物理(Computational Physics)、计算数学其中之一的专业技能者为佳;
•Either major in computer graphics, Computational Geometry, Computational Physics and computing mathematics are preferred
•3年以上图形渲染器开发相关工作经验,有游戏软件(游戏引擎或工具)实际开发经验者优先考虑;
•3 years working experiences of graphics renderer exploration, practical exploration of game software are preferred
•精通面向对象设计思想;
•Expertise in object oriented programming
•能熟练阅读英语技术文档;
•Be proficient in reading English technical documents
•精通C/C++编程语言;
•Expertise in C/C++ language
•精通计算机图形学和相关数学能力;
•Expertise in computer graphics and relative math abilities
•较强的算法理解和实现能力;
•Good arithmetic understanding and achievement ability
•较强的问题解决能力(BUG和性能调试);
•Good problem solving ability (BUG and capability debugging)
•很强的学习能力;
•Good learning ability
•良好的数学功底, 尤其要求较佳的3D计算机图形学的数学基础;
•Good math background and physics background, especially good 3D computer graphics background
•对基于现代GPU的图形技术和计算技术有较广泛的了解和相当的编程经验;
•Widely understanding and programming experience of modern GPU graphic technology and computer technology
•工作努力,积极进取,良好的沟通、协调、组织能力;
•Hardworking, active, good communication, coordination and organization skills
高度的工作热情,良好的团队合作精神;
•Passion for work and good team member spirit
•较强的控制力和应变能力
•Good observation ability and the ability to meet an emergency

Contact/联系方式:recruit@pearldigital.com

15.资深游戏工具程序员Senior Game Tools Programmer

Responsibilities / 职责:

•通过同团队成员的沟通与合作,带领开发游戏引擎工具;
•Through communication and cooperation with team members, leading to explore game engine technology and engine tools
•综合用户的反馈意见,组织并完成游戏引擎工具集的设计和维护;
•Combine users’ respondents, organize and complete the design and maintenance of game engines
•组织并做好工具设计思想的存档工作;
•Organize and file graphics renderer design
•对下属人员进行业务指导和工作考核。
•Working direction and evaluation to subordinates.

Qualifications / 要求:

•计算机相关专业本科及以上学历;
•Computer or relative degree or above
•3年以上游戏引擎工具开发相关工作经验;
•Above 3 years working experiences of game engine exploration
•优秀的面向对象设计思想;
•Expertise in object oriented programming
•能熟练阅读英语技术文档;
•Be proficient in reading English technical documents
•精通C/C++编程语言;
•Expertise in C/C++ language
•精通计算机图形学;
•Expertise in computer graphics
•精通WINDOWS编程;
•Expertise in windows programming
•有志于投身于游戏事业, 富有工作热情;
•Ambition in game industry, passion for work
•优秀的团队合作,沟通和组织能力;
•Good team cooperation, cooperation skill and organization ability
•高度的工作热情;
•Passion for work
•较强的观察力和应变能力。
•Good observation ability and the ability to meet an emergency

Contact/联系方式:recruit@pearldigital.com

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